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Board Games
Magic: The Gathering
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Recommended for Ages 14 & up
1-6 Players
180 minutes playtime
TMNT Zombicide: Timecrash is a full-fledged expansion for Zombicide: White Death.
The world of New York has collided with the world of Zombicide Fantasy through a portal! Necromantic magic is afoot, and Shredder is taking full advantage of it to raise a Zombie horde and invade New York. It’s up to the Turtles to stop him from amassing power and bringing it back to their home city! 10 exclusive new quests in this expansion follow the Turtle Team through the streets of the Zombicide fantasy universe, taking down Zombies, Foot Ninjas, and Shredder himself. This strange new land is also rife with mystical energy that the Turtle Team can channel into their attacks to better defeat the Zombies. And it turns out, there’s still some pizza too!
—desciption from the publisher
Designer(s):
Raphaël Guiton
Jean-Baptiste Lullien
Artist(s):
Board Game Geek Category(s):
Expansion for Base-game
Adventure
Fantasy
Fighting
Horror
Medieval
Miniatures
Zombies
Board Game Geek Mechanic(s):
Cooperative Game
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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